quinta-feira, 27 de março de 2008

Jah'rakal - The Troll Warlord

Ranged Hero, adept at attacking rapidly with his throwing axes.




Base stats Calculated stats (Level 1)
Str:17+2.45
Agil:21+2.75
Intel:13+1.00

Range:500
MSpd:280

ArmorB:-1
ACoolB:1.34 [S]
Dmg:6 - 29
HP:473
HPReg:0.76 [HP/S]

Mana:169
MReg:0.53 [M/S]


Armor:1.94
AttSpd:0.90 [At/S]
Dmg:27 - 50







DRed:10.43 %
DPS:34.8 [Dmg/S]


Berserker Rage Berserker Rage
Jah'rakal goes berserk, using his throwing axes as a melee weapon. He gains bonus damage, hit points, armor, and the Bash ability, but can only attack at melee range. Costs 50 mana.
Level 1 50 - Bash has a 5% chance to deal 50 bonus damage.
Level 2 50 - Bash has a 5% chance to deal 25 bonus damage and stun for 2 seconds.
Level 3 50 - Bash has a 10% chance to deal 25 bonus damage and stun for 2 seconds.
Level 4 50 - Bash has a 10% chance to deal 50 bonus damage and stun for 2 seconds.

Blind Blind
A searing light blinds the vision of a target enemy unit, making it miss on some attacks. Lasts 15 seconds.
Level 1 20 - Misses on 15% of attacks.
Level 2 20 - Misses on 24% of attacks.
Level 3 20 - Misses on 33% of attacks.
Level 4 20 - Misses on 42% of attacks.

Fervor Fervor
Passively increases the attack speed of all nearby friendly units.
Level 1
- Increases attack speed by 5%.
Level 2
- Increases attack speed by 15%.
Level 3
- Increases attack speed by 20%.
Level 4
- Increases attack speed by 30%.

Rampage Rampage
Jah'rakal goes into a feral rampage, increasing his attack and movement speeds.
Level 1 100 - Increases attack speed by 40% and movement speed by 7%.
Level 2 150 - Increases attack speed by 80% and movement speed by 9%.
Level 3 205 - Increases attack speed by 120% and movement speed by 11%.

Kardel Sharpeye - The Dwarven Sniper


Kardel is the Sentinel's sniping specialist. With the longest ranged attacks available, Kardel is the best at dealing large damage and staying out of harm's way.


Base stats Calculated stats (Level 1)
Str:16+1.40
Agil:21+2.40
Intel:12+2.60

Range:550
MSpd:290

ArmorB:-1
ACoolB:1.22 [S]
Dmg:15 - 21
HP:454
HPReg:0.73 [HP/S]

Mana:156
MReg:0.49 [M/S]


Armor:1.94
AttSpd:0.99 [At/S]
Dmg:36 - 42







DRed:10.43 %
DPS:38.7 [Dmg/S]


ScatterShot ScatterShot
Fires a ball full of shrapnel into the air. which promptly explodes, showering the target area in explosive pellets, each doing 10-35 physical damage in a 200 area of effect.
Level 1 120 - 8 Pellets.
Level 2 120 - 12 Pellets.
Level 3 120 - 16 Pellets.
Level 4 120 - 20 Pellets.

Headshot Headshot
A shot to the head deals bonus damage and stuns for a short duration.
Level 1
- 30 damage, 25% chance.
Level 2
- 30 damage, 30% chance.
Level 3
- 40 damage, 35% chance.
Level 4
- 50 damage, 40% chance.

Take Aim Take Aim
Passively enhances the range of Kardel's rifle.
Level 1
- Adds 55 range.
Level 2
- Adds 110 range.
Level 3
- Adds 165 range.
Level 4
- Adds 220 range.

Assassinate Assassinate
Take time to draw a bead, and then deal a large amount of damage to the target at a huge range.
Level 1 175 - Deals 355 damage at 1500 range.
Level 2 275 - Deals 505 damage at 2000 range.
Level 3 375 - Deals 655 damage at 2500 range.

terça-feira, 25 de março de 2008

Luna Moonfang - The Moon Rider


Luna Moonfang is a stalwart and devout follower of the moon goddess, Elune.She fights alongside the Sentinel in the neverending battle to cleanse the land of the unholy Scourge. Through her valiant efforts, she has been granted small portions of Elunes mystical power. Luna uses this gift to cut swafts through her enemies. It has been said that Luna is able to call down the very light of the moon, and is always surrounded by a glowing aura, as though in moonlight herself. Luna is a shining beacon for the Sentinel, an ever vigilant protector.

Base stats Calculated stats (Level 1)
Str:15+1.75
Agil:22+2.80
Intel:16+1.65
Range:300
MSpd:320
ArmorB:0
ACoolB:1.33 [S]
Dmg:11 - 17
HP:435
HPReg:0.7 [HP/S]
Mana:208
MReg:0.65 [M/S]
Armor:3.08
AttSpd:0.92 [At/S]
Dmg:33 - 39
DRed:15.60 %
DPS:33.0 [Dmg/S]


Lucent Beam Lucent Beam
Luna concentrates on the moon's energy and channels it forcefully to the surface, damaging an enemy unit.
Level 1 95 - 75 damage.
Level 2 110 - 150 damage.
Level 3 125 - 225 damage.
Level 4 140 - 300 damage.

Moon Glaive Moon Glaive
Allows Luna to attack extra enemies with each Glaive attack. Each enemy struck beyond the first incurs a 40% damage loss, per unit.
Level 1
- Luna hits 2 enemies with every attack.
Level 2
- Luna hits 3 enemies with every attack.
Level 3
- Luna hits 4 enemies with every attack.
Level 4
- Luna hits 5 enemies with every attack.

Lunar Blessing Lunar Blessing
Nearby ranged units gain the power of the moon.
Level 1
- Increases base ranged damage by 6%.
Level 2
- Increases base ranged damage by 13%.
Level 3
- Increases base ranged damage by 20%.
Level 4
- Increases base ranged damage by 27%.

Eclipse Eclipse
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
Level 1 250 - Summons 4 Lucent Beams.
Level 2 350 - Summons 7 Lucent Beams.
Level 3 450 - Summons 10 Lucent Beams.

Mapa

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