quarta-feira, 30 de abril de 2008

Rylai - The Cristal Maiden

Rylai trained in Winterspring for years under Raishali, the ancient troll frost mage. Wielding an impressive display of inhibiting magics and a powerful area of effect ultimate spell, Rylai is one of the most powerful casters enlisted by the Sentinel.


Base stats Calculated stats (Level 1)
Str:16+1.70
Agil:16+1.60
Intel:21+2.90
Range:600
MSpd:280
ArmorB:-1
ACoolB:1.43 [S]
Dmg:17 - 23
HP:454
HPReg:0.73 [HP/S]
Mana:273
MReg:0.85 [M/S]
Armor:1.24
AttSpd:0.81 [At/S]
Dmg:38 - 44
DRed:6.92 %
DPS:33.3 [Dmg/S]


Frost Nova Frost Nova
Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds.
Level 1 100 - 50 target damage and 75 nova damage.
Level 2 130 - 100 target damage and 100 nova damage.
Level 3 155 - 125 target damage and 125 nova damage.
Level 4 185 - 175 target damage and 125 nova damage.

Frostbite Frostbite
Freezes the target in a case of ice, prohibiting movement and attacking. Deals 80 damage per second.
Level 1 115 - Lasts 1.5 seconds.
Level 2 125 - Lasts 2 seconds.
Level 3 140 - Lasts 2.5 seconds.
Level 4 150 - Lasts 3 seconds.

Brilliance Aura Brilliance Aura
Gives additional mana regeneration to nearby friendly units.
Level 1
- Adds 33% mana regeneration.
Level 2
- Adds 67% mana regeneration.
Level 3
- Adds 100% mana regeneration.
Level 4
- Adds 133% mana regeneration.

Freezing Field Freezing Field
Causes many random icy explosions in an area surrounding Rylai. Lasts 3 seconds.
Level 1 300 - Each explosion deals 105 damage.
Level 2 400 - Each explosion deals 170 damage.
Level 3 600 - Each explosion deals 250 damage.

Morphling - The Morphling

Agile hero, adept at the art of self transformation.




Base stats Calculated stats (Level 1)
Str:19+2.00
Agil:19+3.00
Intel:17+1.50
Range:350
MSpd:275
ArmorB:1
ACoolB:1.38 [S]
Dmg:15 - 24
HP:511
HPReg:0.82 [HP/S]
Mana:221
MReg:0.69 [M/S]
Armor:3.66
AttSpd:0.86 [At/S]
Dmg:34 - 43
DRed:18.01 %
DPS:33.2 [Dmg/S]


Waveform Waveform
The Morphling dissolves into his components and surges forward, dealing damage to everything in his wake.
Level 1 175 - 75 damage.
Level 2 175 - 150 damage.
Level 3 175 - 225 damage.
Level 4 175 - 300 damage.

Morph Morph
The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversable.
Level 1 20 - 2 points per second.
Level 2 20 - 4 points per second.
Level 3 20 - 6 points per second.
Level 4 20 - 8 points per second.

Morph Attack Morph Attack
Focuses his next attack to reach further targets.
Level 1 50 - Hits target at 550 range dealing 30 + 1.4x agility.
Level 2 50 - Hits target at 650 range dealing 30 + 1.8x agility.
Level 3 50 - Hits target at 750 range dealing 30 + 2.2x agility.
Level 4 50 - Hits target at 850 range dealing 30 + 2.6x agility

Adapt Adapt
Allows the Morphling to adapt to his circumstance by altering his hero type to Intelligence form.
Level 1 300 - 5 second casting time.
Level 2 350 - 4 second casting time.
Level 3 375 - 3 second casting time.

Aiushtha - The Enchantress

Intelligence attack hero, capable of beguiling opponents.




Base stats Calculated stats (Level 1)
Str:19+1.80
Agil:19+1.80
Intel:16+2.60
Range:600
MSpd:285
ArmorB:-1
ACoolB:1.38 [S]
Dmg:21 - 31
HP:511
HPReg:0.82 [HP/S]
Mana:208
MReg:0.65 [M/S]
Armor:1.66
AttSpd:0.86 [At/S]
Dmg:37 - 47
DRed:9.06 %
DPS:36.2 [Dmg/S]


Impetus Impetus
Gives strength to the Enchantress' attacks, causing them to deal greater damage the further away the target is.
Level 1 40 - Deals 4% of the distance in damage.
Level 2 45 - Deals 8% of the distance in damage.
Level 3 50 - Deals 12% of the distance in damage.
Level 4 55 - Deals 16% of the distance in damage.

Enchant Enchant
Brings target unit under control of Aiushtha. If the unit cannot be converted, it will instead by slowed.
Level 1 65 - 30 second cooldown, 10% slow if unit cannot be converted.
Level 2 65 - 25 second cooldown, 20% slow if unit cannot be converted.
Level 3 65 - 20 second cooldown, 30% slow if unit cannot be converted.
Level 4 65 - 15 second cooldown, 40% slow if unit cannot be converted.

Nature's Attendants Nature's Attendants
Releases a swarm of wisps to heal nearby allies in a 300 radius. Each wisp lasts 10 seconds and heals 10hp/sec.
Level 1 125 - 3 Wisps.
Level 2 140 - 5 Wisps.
Level 3 155 - 7 Wisps.
Level 4 170 - 9 Wisps.

Untouchable Untouchable
Whenever the Enchantress is attacked, she beguiles the unit into slowing its attack.
Level 1
- 30% reduction.
Level 2
- 50% reduction.
Level 3
- 70% reduction.